Author Archives: waffllly

Final Web Comic: Tom McLean

For my final web comic, I decided to use the website Wix to display my comic online. Initially, I thought about using some HTML to make my own website but I figured that using Wix would give me more time … Continue reading

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Final Poster Comic: Tom McLean

For my poster comic, I wanted to show the passage of time by drawing a character on a swing and his actions when a gust of wind moves him off the swing. I showed this as a timeline due to … Continue reading

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Individual Voices: Tom McLean

During my time at the WSU Art Museum Collection Study Center, I got to see many works of art from many different artists and designers. After looking around I came across this large poster image from Jim Woording. This stuck … Continue reading

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Invisible Emotion: Tom McLean

The first image to the right is my example of good use of line quality to convey emotion from the reader. To be more specific about where the good use is in the image is at the bottom right of … Continue reading

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Closure and Time Frames: Tom McLean

For my graphic novel, I have chosen to read “Goodbye Chunky Rice” by Craig Thompson and after looking into the graphic novel, it was not hard to find examples of scenes of closure and scenes of serious viewer interpretation. This … Continue reading

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Final Digital Comic Collage: Tom McLean

For my Digital Comic Collage, what I wanted to show the viewer was a glimpse into who I am as a person by using objects and symbols that help to show that in a collage form. The reason for the … Continue reading

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Design Elements and Principles: Tom McLean

Design plays a major role in the creation of comics and for other pieces of artwork. In the picture to the right, there are examples of Scott McCloud using the elements of Direction, Size, and Texture. With the first element … Continue reading

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Physical to Virtual: Tom McLean

During the first day at the CDSC, I had only brought one item to scan that day. That item is the first picture in this blog post. I felt compelled to digitize this item because it carries a lot of … Continue reading

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Print or Digital Comics : Tom McLean

With the argument for hand drawn comics or digital comics, personally I side with creating comics digitally. I feel like having the ability to easily correct your mistakes and improve upon them is important in the creative process in comic … Continue reading

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