Time & Motion: Makenna Coxey

David Boring by Daniel Clowes page 65

David Boring by Daniel Clowes page 65

The image that I chose was from Daniel Clowes David Boring. This book does a really good job of representing motion both from frame to frame to create a picture but also within each frame. I chose this page in particular because within each frame it is clearly showing a fight happening between two people. This page does a really good job with the different frames showing the transition and progression of time, from a simple argument to a fight. Also the way that some of the pictures within the frames are cropped in a particular way to show falling. For example, the bottom right frame the one guy who is punching you can only see his arm and not his fist, but you knew that he just threw a punch because of the angle of his body and arm. However the author also put another indication that this was a punch because of the other guy in the frame appears to be falling, I know this because you can only see one of his arms and part of his head is out of the frame. This page also does a really good job of showing the progression of time with the repetition of the same two people in each frame in different positions each time. You can clearly see that it goes back and forth between the two men progressing further and further from pushing to wrestling,slapping, and then full on punching. Although each one of these is a still two dimensional figure it represents change over time and implied motion very well.

 

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Time & Motion: Mikah Chan

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A page taken from Chris Ware’s graphic novel Building Stories (Pantheon Books, 2012)

When talking about time and motion, this image stood out to me. The way this particular comic shows how time is moving and the way motion is implied is very interesting. With the work consisting of static drawings and frames, the author made an interesting choice of presenting implied time through repetition. Many of the frames are equal in size, and a kind of symmetrical framing can be seen throughout the page,this is one example of repetition that the author uses. Another example and the most direct use of repetition to interpret time is the repeating images we see in the comic, whether different angles of a older women sleeping, her hand resting on an armchair, or a woman cleaning her house, all are repeating images. However the third example of repetition, the text, may give us the biggest clue at implied motion, as it is a repeating text on all the images and it is viewed as an onomatopoeia. With constant humming in the repeating images, it is implied to the viewer that time is in fact passing and though repetition in some cases may make images look static, it is a variation of still images (angles, slight adjustments, text, etc.) working together that helps create the illusion of time. In terms of motion, Ware again uses subtleties to create this implied effect. The more specific example  of this would be the images of the housekeeper in the comic, while the older woman stays in complete stillness, minor adjustments to the housekeeper’s placement (if on the right or left of the T.V) implies that some kind of motion has occurred. My favorite example of this would be the images showing the housekeeper’s legs changing positions in different images next to each other. This form of repetition along with adjustments in subject placing gives off the feeling of both time passing and motion happening.

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Time & Motion: Cesar Rubio

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Excerpt of “Clye Fans” by Seth from pages 222-223 of Chris Ware’s McSweeney’s quarterly concern. No. 13.

“Motion can be implied as well as literal…Artists have long sought ways to represent the movement of bodies and the passage of time within the realm of static, 2-dimensional space” (Graphic Design: The New Basics, pg. 233).

This except of Clyde Fans is a good example of the artist, Seth, effectively showing the motion of Simon Matchcard, the man in the two pages. Though there is nothing about Simon that inherently implies that he is traversing space, Simon seems mostly upright and standing, but elements such as cropping and repetition help establish that Simon is traveling through time and space.

Simon is in almost every frame, the color pallet doesn’t change either, but the artist manages to imply that Simon is moving by cropping certain parts of Simon implying that the “camera” is moving. This in turn also implies that our view of Simon is rotating. By using completely black frames in the sequence the artist does a good job of signaling a longer period of time passing, he uses them as transitions between three physical locations.

 

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Time & Motion: Jasmin Negrete

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Page 124 from Lynda Barry’s graphic novel “What It Is”

In “Graphic Design: The New Basic”, Ellen Lupton and Jennifer C. Phillips discuss the concept of Time and Motion, and how a still image can have implied motion. In their novel they state,”Motion can be implied as well as literal…Artists have long sought ways to represent the movement of bodies and passage of time within the realm of static, 2-dimensional space”(pg. 233). In other words any image on a screen or on piece of paper can have an implied motion, by the artists use of scale, rotation, repetition, overlapping, etc. On page 124 of Lynda Barry’s graphic novel “What it is” there are many forms of implied movement being shown. Along the right side of the page you can see four cat heads drawn vertically down the page. Throughout these four images you can see that there is an implied motion in the cat heads. There is a repetition, as well as ration in the images. Each cat head is slightly different from the other, the first one starts off with the basic smiling face, then the head shifts forward a little (you can also see little lines around the face implying that there is movement. Then in the next image the head completely rotates, showing us the back of the cat head, followed by another image of the cat head turned back around. Another way Barry showed implied motion in this page is in the little girls pencil. In this form of implied motion Barry used repetition and overlap, to create the illusion that the little girl is writing and that there is movement in the pencil. Another still image on the page that seems to imply motion is the octopus on the left side of the page. The shape of its legs, and how they all flow in a similar direction makes me feel like the octopus is floating on the page.

 

 

 

 

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Time & Motion: Theodore Nikolov

Movement can be created in numerous ways by popular artists and designers, what really captured my interest from this specific page from Batman is how artists Archie Goodwin and Alex Toth manage to display different ways to imply motion on the same page.

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Page 6 of Batman: Death Flies the Haunted Skies by Archie Goodman and Alex Toth

One way this feel of motion and time is displayed is through the use of cropping. The frames themselves have been cropped in a way to be dynamic. The bottom three frames are very clever in the way they are angled downwards which helps convey time and motion. Change in position in the bottom third frame where Batman is jumping into the water tower helps show the change of time and imply motion (Graphic Design, pg. 240). That same frame displays repetition in that batman himself is drawn multiple times to show his change in motion throughout the frame.

Goodwin and Toth also use rotation in the first two frames to show how Batman (his body’s positioning) is in the motion of barely hanging onto a plane. They then follow that with an implied frame of him falling off of the plane that overlaps over the whole page.

What I found especially interesting in this page is that they also utilize the quotes to display him falling. They space out the wording and even make it overlap the frame to imply a change in time as he is falling which I thought was especially clever but not mentioned anywhere else as a technique to show time and motion.

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Time & Motion | Cristian Gutierrez

Graphic novel by Daniel Clowes, "David Boring" (Pg 11)

Graphic novel by Daniel Clowes, “David Boring” (Pg 11)

When I first looked at this picture, the first sign of motion I saw was the plane. according to the Graphic Design book every image has implied motion. Artist use techniques such as rotation, scaling, cropping, repetition and others to convey a sense of motion. in this image the two most noticeable techniques are cropping and rotation. Like the road runner, the setting in this image is fixed which provides a sense of motion to the cars as they are partially cropped out of the frame. The plane is at an acute angle which signifies the plane is soaring high up in the sky. The last part of implied motion I can observe comes from the lines next to the cloud as well as the cropping of the clouds. These lines sort of represent the wind is strong and you could even see it on the grass.

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Time & Motion: Allyssa Puett

Artists and designers create movement as well as showing passage of time using concepts such as repetition, shapes, overlap, and cropping. Motion in itself is type of change and change can only occur as time passes (Graphic Design, p. 233).

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Page 230 of Batman: Death Flies the Haunted Skies by Archie Goodwin

In my example from page 230 of Batman: Death Flies the Haunted Skies by Archie Goodwin, there is implied movement in every frame from the characters themselves and their surrounding environment. Repetition of images such as Batman are shown running and leaping through the frames to try and save people. He is shown constantly changing position in each frame. This gives these particular panels a sense of panic and urgency.  The flames are present in every frame as well to enforce upon the reader that the fire is a pressing emergency in the story.

Goodwin also uses lines and shapes to create motion such as the fire extinguisher being used in an attempted to put out roaring flames in the background, which also make use of overlapping shapes and color to give it the roaring fire effect. Also Batman’s cape is drawn using curved lines and shapes in such a way to imply that it is dramatically swooshing around behind him. We can see that the frames are cropped to illustrate that the flames are moving in and out of the frame. Though it is a bit hard to see, in the middle right panel a little bit of Batman cropped to show that he is jumping away from the danger of a collapsing burning building.

 

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Time and motion: Logan Quaranta-Rush

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Marjane Satrapi, Persepolis page 32. image from scribd.com

In today’s world we don’t often think about the images that move across our screens as seamless animations. As consumers most of us don’t care about the process that goes into creating such 4-dimensional designs. In the beginning of creating those compositions the designer or artist will often start in a 2-dimensional setting such as on a piece of paper. Given a framework the artist is now challenged with creating a feeling of 4-dimensions including movement and time while working in a 2-dimensional frame. But an artist may choose to use this framework as their final setting such as in a comic, so how does an artist give the sense of animation on a piece of paper? Looking at Marjane Satrapi’s comic Persepolis on page 32 we can see people moving while the images on the page are still. Satrapi uses strong visual cues to move our eyes around the page and imagine the movement of the people. In multiple frames we have a repetition of characters that are laughing and even falling over and using one another to steady themselves. The movement of characters arms raising into the air and shaking of fists, the crossing of arms holding themselves together from laughter. Even cropping in on characters and changing their positions from one scene to the next. While the images physically do not move, a character or object may change position inside the frame, from one frame to the next.  

 

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Time and Motion: Jon Williams

Comics have many different advantages when it comes to the portrayal of movement. One of the advantage comics have over other mediums such as movies or books, is their ability to add verbal sound effects to mundane actions, and combine it with visual ques to inform the reader what has happened. As shown in the image of Wallace Wells falling drunkenly onto Scott, we get both a visual addition of lines showing the direction of his movement as well as the implied movement between panels, as he changes positions from one panel to the next. Keeping the frames close together in terms of small changes shows the passage of time being fairly short. Scott hasn’t moved from his spot, implying that the two actions of Wallace sitting and flopping down onto Scott are within seconds of each other. I feel that the motion here is more literal than implied. Even though the scene takes place in a 2-dimensional space, there is some overlapping action going on here, Wallace laying on Scott. Cropping and rotation play a small role in this scene, as nothing seems to rotate between frames, and the characters are the primary focus, which is why that’s all we see. The characters shape goes from upright to laying down, which would imply that Wallace has begun to become more relaxed in the second panel versus the first panel.

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Bryan Lee O’Malley’s Scott Pilgrim vs. The World, vol 1 colorized. 

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Time and Motion: Cassidy Krahn

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Crisis on Infinite Earths, page 22, Penciler George Perez, Writter Marv Wolfman

Time and Motion you say? Well the Flash is the master at both. Diving right into the top box of the flash running thought the Time Stream we can see a ton of implied motion and restless lines. Implied motion is a way of suggesting the static image is moving. We can see there are four different Flashes and lots of lighting in the top images, implying he is moving really fast. Restless lines are lines that jump around a lot to create contrast. The red lines we see throughout the page all jumps around but ultimately show how fast the flash is moving. His body is moving so quickly though time and space it is creating a red streak.

Looking deeper into those restless lines if we look around he blue snapshots we see the lines get more fidgety. This to me is is a jiggle. Jiggle make something look like they are moving or animated. These fuzzy edges and the change in color let us know that we are peaking into another time line and Time Stream is moving as fast or faster than the Flash. Flash sees the Time Stream open portals and views different times. The authors choice to do this clearly lets us know what is going on without having to explain the action sequence in great lengths.

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