Author Archives: sieaety

Final Web Comic: Kristine Zorn

I’ve have read a lot of webcomics on my phone and found that I always enjoyed scrolling vertically through the comic, especially when the comic and webpage were designed to have no gaps in between images. I knew right from … Continue reading

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Final Poster Comic: Kristine Zorn

My creative process started with a story idea that I came up with a long time ago but never put down to paper. I picked a scene from my story and just started sketching. My first rough sketch started out … Continue reading

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Individual Voices: Kristine Zorn

There were several comics that I enjoyed at the Art Museum Collection Study Center but my favorites were from “Manifesto Items 5” by David Lasky. The zine was a collection of several comics made by David Lasky. What caught my … Continue reading

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Invisible Emotion: Kristine Zorn

I picked out several frames from one of the “Crazy Men” comics. There are actually a lot of different types of line quality in this comic. However, the example of line quality that stood out to me most was all … Continue reading

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Closure and Time Frames: Kristine Zorn

At first, I thought this was an example of scene-to-scene, but since the frames don’t change by a significant distance or time that was not accurate. This is actually an example of subject-to-subject change because even though the location changes … Continue reading

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Final Digital Comic Collage: Kristine Zorn

I went with the more traditional idea of what people think when they hear the work comic, meaning that I organized my comic into panels. I would say my comic fits Scott McCloud’s definition because it is composed of a … Continue reading

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Design Elements and Principles: Kristine Zorn

I would say one of the most obvious design elements in Scott McCloud’s work is shape. Most, if not all of his panels, are rectangular or square shapes. When they are are other shapes they still tend to be geometric … Continue reading

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Physical to Virtual: Kristine Zorn

I brought quite a few items to the CDSC some of which included a fabric wallet, an eyeglasses case with a scaly texture, a foldable fan, and a journal with an old paper type of design. I am still not … Continue reading

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Print Versus Digital Comic: Kristine Zorn

Depending on the tools you have creating print and digital comics can be very similar. I use a drawing tablet and pen which makes my digital comic process closer to my print comic process with paper and pencil. Virtual rulers … Continue reading

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