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Category Archives: Archives
Time & Motion: Mikah Chan
When talking about time and motion, this image stood out to me. The way this particular comic shows how time is moving and the way motion is implied is very interesting. With the work consisting of static drawings and frames, … Continue reading
Time & Motion: Cesar Rubio
“Motion can be implied as well as literal…Artists have long sought ways to represent the movement of bodies and the passage of time within the realm of static, 2-dimensional space” (Graphic Design: The New Basics, pg. 233). This except of Clyde … Continue reading
Posted in Spring 2017 Archive (336)
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Time & Motion: Jasmin Negrete
In “Graphic Design: The New Basic”, Ellen Lupton and Jennifer C. Phillips discuss the concept of Time and Motion, and how a still image can have implied motion. In their novel they state,”Motion can be implied as well as literal…Artists … Continue reading
Time & Motion | Cristian Gutierrez
When I first looked at this picture, the first sign of motion I saw was the plane. according to the Graphic Design book every image has implied motion. Artist use techniques such as rotation, scaling, cropping, repetition and others to … Continue reading
Posted in Spring 2017 Archive (336)
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Time & Motion: Allyssa Puett
Artists and designers create movement as well as showing passage of time using concepts such as repetition, shapes, overlap, and cropping. Motion in itself is type of change and change can only occur as time passes (Graphic Design, p. 233). … Continue reading
Posted in Spring 2017 Archive (336)
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Time and motion: Logan Quaranta-Rush
In today’s world we don’t often think about the images that move across our screens as seamless animations. As consumers most of us don’t care about the process that goes into creating such 4-dimensional designs. In the beginning of creating … Continue reading
Posted in Spring 2017 Archive (336)
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Time and Motion: Jon Williams
Comics have many different advantages when it comes to the portrayal of movement. One of the advantage comics have over other mediums such as movies or books, is their ability to add verbal sound effects to mundane actions, and combine … Continue reading
Posted in Spring 2017 Archive (336)
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Time and Motion: Cassidy Krahn
Time and Motion you say? Well the Flash is the master at both. Diving right into the top box of the flash running thought the Time Stream we can see a ton of implied motion and restless lines. Implied motion is … Continue reading
Time & Motion
Motion in a two dimensional, static space like in graphic comics are most of the time implied using implied lines, scaling, cropping, repetition, overlap, rotation, and/or shape or a combination of any of these techniques. In the visual example I … Continue reading
Time & Motion: Toree Boutz
In their book, Graphic Design: The New Basics, Ellen Lupton and Jennifer Cole Phillips explain how designers create movement and showing the passage of time, even when working with a 2-dimensional, static medium. Lupton and Phillips write that motion is created by illustrating … Continue reading
Posted in Spring 2017 Archive (336)
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