Author Archives: nkawaguchi7173

Final Web Comic: Nicholas Kawaguchi

Creating this comic for the web presented some new challenges that were quite challenging. The top challenge was dealing with the limitations the web possesses. This becomes very apparent when realizing that I had to change from attempting to learn … Continue reading

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Final Poster Comic: Nicholas Kawaguchi

Creating this comic within illustrator’s tools was certainly an interesting and difficult process. Figuring out just what to do as a concept was already difficult to begin with. However, giving it some more thought and managing to collect my thoughts, … Continue reading

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Individual Voices: Nicholas Kawaguchi

Visiting the art museum and getting the chance to view the exhibit was certainly interesting as it was comprised of, not only comics that were similar to those in the MASC, but also getting to see certain sections of pieces … Continue reading

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Invisible Motion: Nicholas Kawaguchi

Within the MASC’s exhibits are some very interesting pieces of comics and graphic novels that did not fail to show off the plethora of types and designs that reside within the genre. One that particularly interested me was Keiji Nakazawa’s … Continue reading

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Closure and Time Frames: Nicholas Kawaguchi

The graphic novel that I chose to analyze is from a series, written originally by Akira Toriyama and the manga interpretation by Toyotaro, entitled “Dragon Ball Super.” This book is comprised of both heavy dialogue scenes and quick action sequences … Continue reading

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Final Digital Comic Collage: Nicholas Kawaguchi

With this project, I sought to combine elements of my home and heritage/culture, specifically Hawaii and Japanese culture. The objects from Hawaii are situated more towards the top half of the collage, excluding the background which is a design from … Continue reading

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Design Elements and Principles: Nicholas Kawaguchi

Throughout “Understanding Comics,” McCloud effectively implements the design elements and principles, each working in tandem to create an interesting layout while still being very informative. It is apparent that McCloud’s application of these elements and principles are practically present on … Continue reading

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Physical to Virtual: Nicholas Kawaguchi

Upon receiving the request to bring materials to be scanned, my mind came up drawing blanks. At first, I thought of scanning a sketch of some kind, but I realized that I had left my sketchbooks back at home. Looking … Continue reading

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Print Versus Digital Comic: Nicholas Kawaguchi

Although conceptually similar, utilizing a digital device versus a pencil and paper to physically layout a comic differs immensely. Each of them is tailored towards different styles with their unique palettes that artists can choose from. When talking about the … Continue reading

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