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Category Archives: Archives
Time and Motion: Alexa Berg
Time and motion are very important aspects of graphic design, as they convey temporal change in both still and time based media. In the graphic memoir Smile by Raina Telgemeier, the author does a good job of illustrating implied motion within her still … Continue reading
Posted in Spring 2017 Archive (336)
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Time and Motion: Sophia Price
Motion in two-dementional art is something that is often implied. This is done through cropped images, such as the frame on the right in the comic from Lynda Barry’s One! Hundred! Demons! The teacher is entering the same area as the … Continue reading
Scale: Cleana Broman
In this scene from the comic book (or manga) “Attack on Titan”, this titan is seen grabbing this horse and pulling him from off the ground. We all have relative knowledge about how large or small everyday animals or objects … Continue reading
Posted in Spring 2017 Archive (336)
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Point, Line, Plane : Cass McKay
I forgot to save a picture of the war comic I read in the library with Mrs. O’English but next time I am in there I will and I’ll upload it to this post. Im also currently spacing the title … Continue reading
Henry Buehler-Scale
Scale is a tool used by artists that allows for them to visually shape a scene and add to the context simply by using size and perspective. In the manga adaptation of the webcomic, One Punch Man, scale is utilized … Continue reading
Formstorming
This is the page (#143) from Lynda Berry’s book What It Is that I chose to select on the topic of “formstorming”. I believe that this is or could be a very efficient way of visually working to find a … Continue reading
Posted in Spring 2017 Archive (336)
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Scale: Conor Reich
In class we have discussed how the concept of scale can be both subjective and objective. Objective scale means an image is depicted in relation to other images in a way which makes the scale of the image seem actual. … Continue reading
Matthew Donald: Formstorming
Formstorming is a creative process in which artist’s and designers gather information and/or material that will help to form creative ideas. The idea of formstorming is to help designers think outside of the box so-to-speak, and see things in unique and … Continue reading
According to Ellen Lupton and Jennifer Cole Phillips in their book ‘Graphic Design The New Basics’, scaling (within the context of design) can be both subjective and objective. According to the two authors scaling is objective when the dimensions of an … Continue reading
Scale: Logan Quaranta-Rush
With the amount of information that a person gathers every moment an author must use different design techniques to focus the viewer’s attention to what is happening on a single piece of paper or screen. One of these ways is … Continue reading