In class we have discussed how the concept of scale can be both subjective and objective. Objective scale means an image is depicted in relation to other images in a way which makes the scale of the image seem actual. In other words, as readers, we will most commonly see a human character’s hands and feet in proportion to their body. Similarly, if the character was speaking on the phone, we would expect the phone to fit in the size of their hands. In other words, scale is important because it clues the reader into the intractability of the character’s world.
When I think of scale my mind instantly jumps to the Ant-Man Comics. Ant-Man is a character which can shrink and grow at the press of a button. Therefore, proper scaling is immensely important.
In this excerpt we see Ant-Man Shrink down so small he can grab on to the end of an arrow and ride it into battle. The first panel depicts the scaling down of Ant-Man. In a way this panel is objective scaling because he is actually shrinking to the size of an ant. However, in the next panel the illustrator chose to demonstrate subjective scaling. We know Ant-Man is meant to be small enough to latch on to the arrow yet the top right panel appears to make him slightly larger in order to incorporate some of his costume detail. In other words, his scale is subjective and objective. Sure, he is small enough to ride an arrow and this is portrayed objectively via his shrinking, yet the scale is subjective when it comes down to exactly how small he is. All we know as readers, is that Ant-Man can shrink or grow to adapt and interact with nearly any object big or small.