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Author Archives: braydenjacobs6768
Final Web Comic: Brayden Jacobs
My comic started out as a knock-off version of Rick and Morty that would go on a few short adventures to a few different alternate dimensions. The main piece of my project that changed as I started to make was … Continue reading
Posted in Fall 2019 Archive (201 Blog)
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Final Poster Comic: Brayden Jacobs
My initial plan for Project #2 was to create a two frame comic depicting two individuals being interrogated regarding a crime they each witnessed. Each frame was going to be similarly structured with a thought/speech bubble drawing the reader’s attention … Continue reading
Posted in Fall 2019 Archive (201 Blog)
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Individual Voices: Brayden Jacobs
Art has been something hasn’t done much for me. I’ve enjoyed landscapes and the vast beauty that the nature in Western Washington has, but non-natural art has never been something that has made sense nor spoken to me. Throughout my … Continue reading
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Invisible Emotion: Brayden Jacobs
This map of Jerusalem from a 1500 AD book shows a city of history and the troubles its been through. The map on its own would be uninformative without context and, while not in English, the simple basis of labeling … Continue reading
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Closure and Time Frames: Brayden Jacobs
The graphic novel I chose to investigate is “Dog Man” by Dav Pilkey. It’s children’s comic and was specifically chosen because of this. I was curious to see if these examples of closure and time frames existed in comics meant … Continue reading
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Final Digital Comic Collage: Brayden Jacobs
“Juxtaposed pictorial and other images in deliberate sequence, intended to convey information and/or produce an aesthetic response in the viewer”. Scott McCloud’s definition of a comic in his book, Understanding Comics: The Invisible Art can fit a wide variety of … Continue reading
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Print Versus Digital Comic: Brayden Jacobs
I chose a simple narrative for my comic; Fred the Fish spending his hours in the vast ocean searching for shining relics to collect. The two comics are drastically different apart from the basic character design, as the introduction of … Continue reading
Posted in Fall 2019 Archive (201 Blog)
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