Author Archives: david.herman

Archives Visit: Dave Herman

During my visit to the archives section of the library, I had a great time perusing the many old and interesting texts. I took quite a bit of pictures of images from the given comics and books, but I chose … Continue reading

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Hierarchy: Dave Herman

I have decided to use my poster as a kind of reflection of my growth in music. I have been playing guitar and various other instruments for about five years now as a hobby and have improved my musicianship quite … Continue reading

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Layers: Dave Herman

This page from Jeff Smith’s comic Bone: Out From Boneville is a great example of layering in a graphic novel. The first layer and most important frame takes up the whole page and establishes a setting for the conversation. This frame … Continue reading

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Texture: Dave Herman

This page from Lynda Barry’s acclaimed graphic novel What It Is has a lot going on in terms of texture. The first thing I noticed when I flipped to this page were the fine black lines vertically stretching through a good … Continue reading

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Color: Dave Herman

This page from Alan Moore’s graphic novel Watchmen uses color particularly well. First, I noticed the contrast in saturation and hue between the top three frames and the other frames. The top left frame shows depicts a mostly red palette accented … Continue reading

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Time & Motion: Dave Herman

This page from Archie’s famous comic Sonic the Hedgehog demonstrates both time and motion very well. in the first frame Sonic is shown running, but the audience only knows that because of his stance and the lines following behind him. The … Continue reading

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Scale: Dave Herman

This page from Slippery Eall was drawn mostly by Will Eisner with the backgrounds drawn by Jerry Grandenetti. I thought that this page is an excellent example of scale in a graphic novel. The newspaper was positioned in the forefront so … Continue reading

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Framing: Dave Herman

The image that I have chosen to represent a good example of framing is from Frank Miller’s Vol. 4 of his classic graphic novel Sin City. This page does an excellent job of framing by using Sin City‘s trademark solid … Continue reading

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