Physical to Virtual: Madison Roby

What materials did you bring to the CDSC for our first scanning day? Now that you know something about scanning and resolution, what additional items will you consider digitizing? Why do you think they will be interesting to use for your digital comics collage? Remember, Project 1: Comics Collage should reference physical, textural space, even though you will execute most of the work in virtual space as you learn beginning, intermediate, or advanced skills in Adobe Photoshop.

The first attempt at making the scan less bright.

In the Avery Computer Lab, I decided to scan a crumpled piece of lined paper in order to put my comic on top of in order to give it a more “sloppy” or “messy” feel to the final piece. Alongside this, I chose my wooden mechanical pencil in order to include in the comic as well; I’m hoping this will give the collage comic some kind of depth, where it seems like the pencil is resting on top of the comic itself. Alongside this, I’m hoping to also scan other items I use in my art making process like pens, sharpies, and colored pencils, alongside small doodles or sketches. I had a hard time trying to work the scanner, having been absent in class during the CDSC lab, so, instead, I tried to scan it on my own in the Arts Building. The paper was the only scan I was happy with, however, it was hard to get the scanner to pick up on the small creases in the paper, as the scan kept coming up too bright. I chose my best scan and used a photo editor to try and make it less bright.

The textures I’m trying to convey are going to be messy. Looking around my room at my art making space, I’d like to include things like the wooden textures of my desk, the slick surface of my coffee mug that I frequently use, and the bristles of my paint brushes.  I feel as though these types of textures will make the comic more authentic even in a digital space. While I do believe it will be difficult to make a digital comic feel like a real piece of

The second attempt at making the scan less bright.

work in the physical world, I believe that the quality of scans and Photoshop’s ability to add things like shadows and a change in color will help to make this easier.

Overall, seeing the textures of all the items I’ve scanned has been interesting. The crumpled paper, while being pressed into the scanner, still had the same shapes, values, and general “paper texture” due to the quality of the scan itself. The wooden pencil, I was slightly disappointed in and plan on re-scanning in order to possibly get the wood grain in a better resolution; it was difficult because of how small the pencil was for me to do this on my first try. Hopefully, things like my leather pencil case will be able to have the same quality through scanning as it would be looking at them in the real world.

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