When dealing with design elements, textures similarly correspond with its visual function, since texture is what helps us to understand the nature of things. In design, texture can be both physical and virtual. To examine this further, I took a look at page 31 of Lynda Barrys graphic novel, What is is. Lynda uses texture in many different ways on this page. For example, the use of code-driven text is evident within the octopus drawing at the bottom. By using points in a designated space within the object gives us the illusion that the octopus might be grainy or rough. Barry also uses this texture element where she draws what appears to little branches or plants. Also evident within this image is the concrete texture she gave to the side of the page where the flowers are drawn. Barry used repeated slicing to create the corduroy appeal. Another thing I noticed about this page was the surface manipulation. The background appears to be a piece of notebook paper with pen like writing consuming most of the page. By adding the lines and the washed out yellow look, she has successfully created the feel that this all was a doodle in a notebook.
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